Ever since I first heard
about a Star Wars themed MMO being produced I was terribly excited. Star
Wars: Episode IV: A New Hope
was basically the first film with live actors I have ever seen and to say that I
was “merely fascinated” would be a total understatement. I loved it! I was
watching it with a good childhood friend of mine who happened to own quite a
lot of Star Wars merchandise and once the film was over, we happily
began replaying everything we had just seen. Kids!
I had no doubt that I would
engage in this new Star Wars MMO (unless it would be purely PvP based – maybe even
then). When I found out that it was set in The
Old Republic (as in Knights of the Old Republic – a game
that I played through four times) I knew that nothing could stop me. I think it
is pretty obvious that I was very positively biased towards this game. But I
guess that is okay because there are some people out there who were
absolutely negatively biased towards this game, some without even having played it while others only scratched the surface.
I bought my physical copy
of the game in early January 2012 and have been subscribed ever since. I did
not pre-order or participate in the Beta or anything like that. This meant that
I had no first-hand knowledge of the game, only what I had read and seen online.
The first character I created was a Jedi Consular – a class I wanted to play
more than anything.
The Jedi consular story is a calmer and more quiet experience about being a healer and a diplomat ... -- Shintar
This sounds exactly like my
kind of character – a diplomatic Healer.
However, I made the fateful
mistake of creating a Human male and by the time I reached Coruscant, I just could not stand the male voice actor any more.
Also, I have to admit that I find the telekinetic abilities visually boring.
They simply cannot compare to the lightning mayhem of a Sith Inquisitor –
incidentally the second character I created. My Sith Pureblood lady made it to
level 40 when I was heavily distracted by Shintar’s praise for Troopers. So I thought I would give them a try, created a female Cyborg and never looked
back. The Trooper’s story was too compelling, the class too fun to play right
from the start that I saw it through to the end.
Kadomi talks about Star Wars: The Old Republic being the best duo experience ever and I can second that. Playing with my brother-in-law
is a blast. Multiplayer conversations, not having to worry about finding players for [HEROIC] missions
and the beautiful Mako all make for a
delightful gaming experience.
I think many people greatly
underestimated the appeal Star Wars would have on new players.
In my journeys I have encountered plenty of people who said that this was their
first ever MMO and that they decided to give it a try because it is Star
Wars themed. This is also true for my little sister and her boyfriend.
Both of them never had any interest in MMOs, but they are Star Wars fans. Now if
only I could get my wife to play, too ... then we could form a real family
guild: my wife, her brother, my sister and her boyfriend. Sounds like a good
start, right?
At the moment I have five characters on three different English-speaking EU-servers (two RP-PvE and one normal PvE). However, I do have plans to test the French and German servers at some point. This might actually be more of a problem in Star Wars: The Old Republic than it was in World of Warcraft due to the story-driven playstyle. Maybe Warzones can function as an appropriate testing ground ...
In the future, I will try
to post about many aspects of Star Wars: The Old Republic and I'm quite sure that I
will – at times – seem to be overly critical. That should not suggest, however,
that I dislike the game in its current state, just that there is always room
for improvement, e.g. server status, UI, GTN, etc.